- Each civilization has a unique appearance and gameplay, including units, structures and technology tree.
- Some infantry and cavalry units can gather resources and construct building making them substantially more versatile.
- Those citizen soldiers will go up in rank as they fight various enemies. This comes with a tradeoff as they will also get worse at civilian tasks.
- Some technologies are arranged in pairs, meaning that you can only research one each game. The choice is irreversible.
- It's possible to arrange the units in historical battle formation. The unit formation will gain bonuses such as better armor points, however a cost may come with it (e.g. a slower walking speed).