Krita is a free and open-source raster graphics editor designed primarily for digital painting and 2D animation. It features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks (similar to Adobe Photoshop), group-based layer management, vector artwork support and switchable customisation profiles. It is written in C++ using Qt and runs on Linux, macOS and Windows.
The Tools
Over 100 Professional Brushes
Krita comes preloaded with over 100 professional brushes. These brush offers a wide range of effects.
- Erasers - Remove small/large portions of a layer.
- Basics - Uses a basic circle for the brush tip with a variation on opacity, flow and size.
- Pencils - Emulates the effect of pencil on paper.
- Inking - Helps to produce line art and high contrast illustrations.
- Markers - Simulates a marker with a slight digital feeling.
- Dry Painting - Set of brushes that appear like bristles. They do not interact with the colors already on the canvas.
- Dry Painting Textured - Simulates the painting effect obtain with very thick painting on a brush caressing a canvas with fabric texture.
- Chalk, Pastel and Charcoal - Focuses on adding texture to the result.
- Wet Painting - Interacts with the color on the canvas, triggers the feeling of having a wet artwork and mixing colors at the same time.
- Watercolors - Partially simulates watercolor texture. Good at simulating a fringe caused by the pigments and various effects.
- Blender - Interacts with the colors already on the canvas. They help to blend colors, blur details, or add style on a painting. (i.e. They can be use to create smoke effect)
- Adjustments - Offers different blending mode (Color, Dodge, Lighten, Multiply, Overlay)
Brushes can be customize to work with various brush engines whom offers many settings. Each brush engine is made to satisfy a specific. Once a brush is configured, it can be save and organize into Krita's unique tagging system.
Brush stabilizers
Coming soon...
Vector & Text
Coming soon...
Wrap-around Mode
Coming soon...
Resource Manager
Coming soon...